Back Sprout Planet

Arcade Whale OriginalMade in-house, playable only here

Sprout Planet

How to play

Tap a gray tile: plant a seed or crack a rock · drag or arrows: turn the planet · buttons: greenhouses and upgrades · planet name: galaxy map · P pause

About Sprout Planet

Sprout Planet is a free idle game you can play in your browser with no download. A small gray planet turns in the night sky, dead from pole to pole, and your job is to make every tile of it green again. One tile glows when you start. Tap it and a seed pops in, a sprout pushes up, and the grass begins to creep to the tiles around it on its own. The bar at the top counts down how many gray tiles are left, and when it reaches zero the planet is done and you fly on to the next one.

Every green tile earns seeds, a few each second, and seeds are what you spend. A new seed planted far from the grass you already have opens a second front, and two fronts spread much faster than one, so where you plant matters more than how often. Rocks block the grass until you tap them apart, three taps for a big one. Drag the planet, or use the arrow keys, to turn it and find the gray corners on the far side.

After a while you can build greenhouses. A greenhouse is a glass dome on its own tile, and the little gardeners who live in it walk out with seed sacks and plant every gray tile within three steps of their home. Put one on a far corner the grass will take ages to reach and that corner fills itself in. Upgrades make the whole planet faster: seed yield makes every green tile pay more, gardeners adds more of them to each greenhouse, rain sends extra clouds across the sky, and bees turn grass into flowers that pay four times as much and sometimes burst-plant every tile around them.

There are seven planets, and each one adds a new problem. Meadow is the gentle first garden. Tide is mostly ocean, and grass never crosses water, so every island needs its own seed or its own greenhouse. Dune is dry sand that only takes a seed while a rain cloud is passing over it and keeping it wet. Rime is capped with ice that melts only where green tiles surround it. Ember has volcanoes that rain ash back onto your grass until you ring each one in green and put it out. Gale has a steady wind, and white streaks show which way it blows: grass races downwind and barely creeps against it, so the seeds go on the upwind side of the gray. Dusk turns slowly through day and night, and grass only grows on the sunlit side, unless a greenhouse lamp lights its corner through the dark. From Tide on there is weather too: a high tide, a sandstorm, a cold snap or a gust is announced eight seconds before it arrives, a dark cloud and flashing tiles mark where, and it turns a few tiles of grass back. Grass within three steps of a greenhouse is sheltered, so where you build decides what a storm can take.

Finishing a planet gives you golden seeds, which make everything grow faster for good, on every planet after it. Each planet also earns one to three stars for how quickly you turned it green, and a little clock under the bar shows which stars are still in reach. Tap the planet name to open the galaxy map: any planet you have greened can be replayed for more stars, your planet in progress waits for you, and the first three-star finish on a planet pays one more golden seed. When all seven are green, a new galaxy of seven planets starts with your golden seeds still in your pocket. While the game is closed your planet waits exactly as you left it; only your grass earns a few seeds, for a few minutes at most, and a short video can double them. A Grow ×2 button speeds everything up for a couple of minutes if you want it, and a daily reward adds seeds when you come back. Your planet, seeds, greenhouses and upgrades are saved in your browser.

Sprout Planet tips & strategy

  1. Plant on the far side

    Turn the planet before you plant. A seed on the gray side starts a new front instead of thickening the one you have, and every new front earns its own ring of fresh green tiles.

  2. Crack rocks next to grass first

    A rock in the middle of a field holds back every tile behind it. Three taps break a big one, and the grass flows straight through the gap on its own.

  3. Greenhouses on islands

    On Tide the grass never crosses the water. One greenhouse per island saves a dozen seeds, and its gardeners plant the whole island while you work elsewhere.

  4. Follow the clouds on Dune

    Wet sand turns a darker brown under a rain cloud. Plant on it while the cloud is still overhead, because dry sand refuses every seed you drop on it.

Game details

Developer
Arcade Whale
Genre
Idle
Released
Platforms
Browser (desktop, mobile, tablet)
Orientation
Portrait or landscape
Players
Single player

Frequently asked questions

How do I play Sprout Planet?

Tap a gray tile to plant a seed. The grass then spreads to the tiles around it by itself, and every green tile earns seeds. Spend seeds on new seeds, greenhouses and upgrades until no gray tile is left.

Where should I plant?

Far from the grass you already have. Each patch of grass spreads from its edge, so a new seed on the other side of the planet opens a second front and the planet fills much faster.

What do greenhouses do?

Their gardeners walk out and plant every gray tile within three steps of the greenhouse. Build them on far corners and on islands the grass cannot reach.

Why will my seed not grow on the sand or the ice?

On Dune, sand only takes a seed while a rain cloud keeps it wet, so plant under a cloud. On Rime, ice melts only where green tiles surround it, so grow the grass around the ice first.

What do the storms do?

From Tide on, a high tide, a sandstorm, a cold snap or a gust is announced eight seconds ahead and turns up to six tiles of grass back into bare ground, sand or ice. Grass within three steps of a greenhouse is sheltered, and storms never come on Meadow, early on a planet or when it is almost green.

How do I get three stars?

Green the planet fast: plant where the grass is not, crack rocks early and put greenhouses on far corners. The clock under the bar shows the time for each star, and the galaxy map lets you replay any finished planet.

Where should I plant on Gale?

Upwind of the gray. The white streaks show the wind: grass spreads with it much faster than against it, so a seed on the upwind edge of a gray patch fills the whole patch.

Why does my grass stop growing on Dusk?

It is night on that side. Grass only creeps in sunlight, so plant where the sun is. A greenhouse lamp keeps the tiles around it growing through the night.

How do I stop the volcanoes?

Turn every tile around a volcano green. A ringed volcano goes out for good and stops raining ash on your grass.

Does it keep growing when I close the game?

No. Your planet waits exactly as you left it: no tile grows and nothing gets planted. Your grass does earn a few seeds while you are away, capped at a few minutes of pay, and a short video can double them.

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