Arcade Whale OriginalMade in-house, free to play
Reverse Bay 3D
- Developer
- Arcade Whale
- Genre
- Driving
- Released
- Updated
- Platforms
- Browser (desktop, mobile, tablet)
- Orientation
- Portrait or landscape
- Players
- Single player
How to play
Desktop W/S forward/reverse · A/D steer · Space brake · C camera · P pause
Touch Wheel, gas, brake, D/R gear; drag scene to look around
About Reverse Bay 3D
Reverse Bay 3D is a free browser parking game in full 3D: a real steering wheel on the screen, a green pedal and a red one, and a glowing bay somewhere in a crowded lot. Drive into the bay and stop inside it, and the level is done. Nothing is timed and nothing chases you. What makes it hard is the same thing that makes real parking hard: the car turns around its rear wheels, the nose swings wide when you back up, and the gap is only a little wider than the car.
The car drives like a car. Drag the wheel round to steer, up to more than a third of a turn each way, and it springs back to centre when you let go. Hold the green pedal to drive and the red one to brake; the red pedal only ever brakes. To back up, tap the D/R button above it into R and the green pedal drives you backwards. On a keyboard, W drives, S backs up, Space brakes, and A and D steer. A parking sensor beeps faster as you close in on a car or a wall, listening in whichever direction you are moving. Three cameras take turns on C or the camera button: the chase camera behind the car, which swings round to look backward while you reverse, a driver’s-seat view from behind the wheel with working mirrors, and a top view of the whole lot. In any of them you can drag an empty part of the scene to look around a corner, and the camera eases back once you let go.
The first forty levels introduce six chapters, and each chapter asks the same two or three moves in a new arrangement. Every chapter changes something again on its fourth level, so a new idea turns up every three or four levels. Open Lot teaches driving nose-first into a bay, and there scratches are free while you learn, until cones start narrowing the aisle. Reverse Bays wants the car backed in tail-first, and halfway through a car starts driving down the aisle while you manoeuvre. Parallel Street moves into the city: a two-way street with parking meters and a bus stop, people walking along the pavements, oncoming cars in the far lane, and the classic gap between two parked cars at the kerb, with more cars parked on the far side later on. Swing out into the lane and the traffic stops, honks and queues behind you until you are back in. Underground Garage adds concrete columns, tight 90-degree turns and low light, and its last levels want you to back in. Box Van gives you a long delivery truck with a wheelbase that punishes cutting corners, first nose-in and then reversed up to the loading dock. Night & Rain turns the lights down with cars moving through the lanes, then brings the rain for the last four levels.
The game then continues through six expert chapters. Angle District alternates slanted bays and approach sides, then adds passing traffic. Corner Courts puts an island in the approach and pillars at the bay mouth, then asks you to reverse in. Street Expert starts from the other end of the street with shorter gaps, and later sends a four-car convoy you have to let pass first. Freight Yard sends the long box van round an island and, later, backwards to docks on either side. Midnight District combines angled bays and moving traffic, then adds rain. Master Circuit mixes these layouts and reduces the scratch allowance to two in its last three levels. Bays and aisles narrow chapter by chapter, so the last expert levels are the tightest in the game. After the master circuit the level number keeps climbing: the expert layouts come back in a shuffled order, never the same lot twice in a row, and after the first round only two scratches are allowed. Each level has a fixed, tested layout, so retrying lets you practise the same manoeuvre.
Each level pays up to three stars: one for parking, one for not touching anything, and one for finishing straight and centred in the lines. Every park also pays cash, more for each star and more on later levels, with a bonus for each new star, so replaying a lot for a cleaner park always earns something. After the first chapter, each new chapter allows five scratches on its first two levels and three after that; reaching the limit ends the attempt and you retry the same lot. On the very first level and on the first level of every new chapter, guide lines on the ground work like a reversing camera and show where the car’s corners will go with the wheel as it is now, red within a metre, yellow within two and a half and green beyond. After that you judge the corners yourself, from the chase camera, the mirrors or the top view.
Clear level 20 and Valet Shifts open at a hotel entrance. Guests pull up one after another. You park their cars in the hotel lot, walk back, and fetch the right car when its owner comes out again. Every guest tips, and the tip melts the longer they wait, so a shift is a small juggling act between speed and scratches. Tips buy four valet upgrades: faster running shoes, bigger tips, welcome drinks that keep guests patient, and insurance that makes scratches cheaper.
Cash goes to the Garage, opened from the result card or from the menu next to Continue. The car turns slowly in the empty lot while seven tabs change it: body paint, paint finish (gloss, metallic, matte or candy), rim colour, brake calipers, trim, window tint and neon underglow. Tap a tile to try it on, then buy it with one tap; anything you cannot afford yet shows how much more it needs, and closing the garage takes off whatever you were only trying. The star paints are still earned with stars and sit in the same Paint tab. Valet guests drive their own cars, so the garage only changes yours.
Reverse Bay 3D runs in the browser on phones, tablets and desktops, with no download and no account. The five cars you drive, a hatchback, a wagon, a people carrier, a limousine and a box van, were each modelled for this game. Your levels, stars, cash, garage and valet upgrades stay on your own device, and nothing is ever bought with real money.
Frequently asked questions
How do you park in Reverse Bay 3D?
Drive into the glowing bay and stop. You are parked when the whole car is inside the lines, it points the way the car icon in the bay shows (within about twelve degrees), and it stays still for a moment. The bay turns amber once the car is inside the lines and bright white when it counts as parked.
How do the stars work?
One star for parking, one for not touching anything, and one for finishing straight and centred in the lines. A clean, square park earns all three, and Try again on the result card lets you go for a cleaner park.
What happens when I hit something?
The car stops and a scratch is counted. In the Open Lot chapter scratches are free. From Reverse Bays on, the first two levels of each chapter allow five scratches and later levels three; reaching the limit ends the attempt and you retry the same lot. The parking sensor beeps faster as you get close, which is the best way to avoid them.
How do I steer on a phone?
Drag the steering wheel in the bottom left corner round to steer; it springs back to centre when you let go. Hold the green pedal to drive and the red pedal to brake. To back up, tap the D/R button into R and hold green again; tap it back to D to go forward. The camera button cycles chase, driver’s-seat and top views, and dragging an empty part of the screen looks around.
Can I park from the driver’s seat?
Yes. Press C or the camera button until the driver’s-seat view comes up: you see the dials, the centre screen and three working mirrors that show what is behind you, the steering wheel turns with your steering, and the car’s corners are as hard to judge as in a real one. Drag the scene to turn your head, or switch to the top view for a check.
What are the coloured lines on the ground?
They are guide lines, like a reversing camera’s. They trace where the front corners go when you drive forward, and the rear corners when you back up, for the wheel as it is right now. The first metre is red, the next metre and a half yellow, and the rest green. They appear on the first level and again on the first level of each new chapter, to show how the corners swing in that kind of lot, and they never cost a star.
Is there traffic in Reverse Bay 3D?
Yes, in three places. From the fourth Reverse Bays level a car drives down the aisle, so you wait for it to pass. The Parallel Street levels are set on a two-way city street: cars come down the far lane, and if your nose swings out in front of one it stops, honks and waits, with the cars behind it queueing up. Nobody drives into you, so the question is only when to pull out. People walk along both pavements while you park, and the night levels keep a car or two moving through the lanes as well.
Does Reverse Bay 3D ever end?
No. The chapters take you through open lots, reverse bays, city streets, garages, a box van and night and rain, and from level 41 six expert chapters add angled bays, corner courts, heavier street traffic, freight yards, midnight parking and a mixed master circuit. After that the level number keeps climbing with the expert layouts in a new order and a tighter scratch allowance, and hotel valet shifts can be replayed on the side. Progress and stars from earlier versions are kept.
What does the cash buy?
Every park pays cash, and more for a cleaner park. Spend it in the Garage, which opens from the result card or the menu: body paint, gloss, metallic, matte or candy finish, rim colour, brake calipers, trim, window tint and neon underglow. Try anything on before you buy it. It is all looks: nothing in the garage makes parking easier.
What are Valet Shifts?
They unlock after level 20. At a hotel entrance you park guests’ cars, walk back, and return each car when its owner comes out. Tips shrink the longer a guest waits and drop with every scratch. Tips buy valet upgrades: running shoes, bigger tips, patient guests and cheaper scratches.
Is Reverse Bay 3D free?
Yes. It runs in the browser on phones and desktops with no download and no account. Nothing is ever bought with real money.

