Arcade Whale OriginalMade in-house, free to play
Dustline
- Developer
- Arcade Whale
- Genre
- Adventure
- Released
- Updated
- Platforms
- Browser (desktop, mobile, tablet)
- Orientation
- Landscape
- Players
- Single player
How to play
W/S drive · A/D steer · hold Space to cut, release in blue · M map · E end shift · mouse/touch: drag to drive, hold CUT
About Dustline
Dustline is an open-world salvage-truck game on the floor of a dried-up sea. Explore stranded ships, choose what to recover and bring it back to a small scrapyard. Seven recovery jobs give each expedition a purpose: restore the harbour beacon, reopen the freight route, recover the tanker pumps and finally bring home the submarine gear.
Open Map & salvage log with M or its screen button. It shows the exact parts needed, their weights, what is on your truck and what you have already delivered. Pick a wreck to mark a route, then drive there yourself. Blue markers identify recovery parts; amber markers are ordinary scrap you can sell for extra cash. The storm pauses while you read the log.
Park within crane reach and hold Space or CUT. Release inside the blue heat band for a clean cut at full price. Releasing early leaves the part attached; holding too long scorches it to 45% of its value. Carrying heavier scrap slows the truck, and the starting bed holds 2,000 kg. Upgrade it before trying to recover the 2,700 kg submarine propeller.
Requested parts must come from the wreck district named by the current job and be delivered on the yard weighbridge. Deliveries can span several trips and shifts. Completing a job pays a cash bonus and reveals the next district at the start of the following shift. The world expands because of your recoveries, rather than waiting for a timer: buried trawlers, container ship, ferry, broken tanker, drilling rig and submarine.
Each shift also has a sales target that pays an optional bonus. A dust front moves towards the yard and threatens loose cargo; return before it arrives or secure your load with a Tarp upgrade. You can finish early after selling at the yard. The first shift leaves three minutes for learning before the storm reaches the wrecks.
The buyer camp offers a shorter trip and pays 70% of the yard price. It closes as the storm approaches and buys scrap, but does not fulfil harbour recovery jobs. Use it for ordinary cargo; take requested parts home. At the end of a shift, spend your earnings on a Bed, Engine, Sand tyres, Torch or Tarp.
Finish all seven recovery jobs and clear the $36,000 debt to complete the campaign, then keep exploring freely. The browser saves your jobs, deliveries, upgrades, wreck discoveries, truck position, cargo and current shift. Keyboard, mouse and touch driving are supported.
Frequently asked questions
What should I recover first?
Open Map & salvage log. The first job needs a mast lamp and hull plate from a launch in the starting district. Follow the blue markers, cut the parts and park on the yard scale to deliver them. Ordinary scrap still earns money, but does not replace requested parts.
How do I drive and cut?
Use W/S to drive, A/D to steer, and hold Space to cut. Release when the heat enters the blue band. With a mouse or finger, hold and drag to drive, drag sideways to steer, drag down to reverse and release to stop. Hold the CUT button beside a reachable part.
How do I choose where to go?
Press M or tap Map & salvage log. Choose a wreck from the list or map to mark its route. The truck remains under your control, and the storm pauses while the log is open.
How do new wrecks appear?
Complete the current recovery job by delivering its requested parts at the yard. The next shift starts with a lower sea level and a new district. Time spent waiting does not unlock districts. Older saves keep their previously opened areas.
Can I deliver a job over several trips?
Yes. Each requested part is recorded when you sell it on the yard scale. Duplicate parts do not fill another requirement. The buyer camp buys scrap at 70% but does not record recovery deliveries; job parts sold there can be found again next shift.
What happens when the storm arrives?
The shift ends when the dust front reaches the yard, and cargo still on the truck is lost. Money and recorded deliveries remain yours. After selling, you can finish early with E or End shift while parked on the yard scale with an empty bed.
What should I upgrade?
A Bed carries more weight, an Engine pulls heavy loads, Sand tyres help on soft mud and slippery ground, a Torch widens the clean-cut band and a Tarp protects loose cargo. The submarine propeller requires at least a 3,000 kg Bed. Upgrade choices appear after each shift; the first reroll is free.
Is there an ending?
Complete seven harbour recovery jobs and clear the $36,000 debt. Afterwards the wrecks and salvage shifts remain available for free exploration.
Does it save my progress?
Yes. Recovery deliveries, opened regions, explored wrecks, cash and upgrades are saved locally in your browser. A current shift resumes with its truck position, cargo, earnings and storm position, so reloading does not erase a trip or reset the storm.